Learning ACES

I first head of ACES about 2012 and I got interested in the topic. There was no software support, no finished release of ACES and honestly no idea why I should need it.

In the last 1-2 years the interest grew further, a lot of learning and testing was neccesary to get the whole concept behind it. Thanks to FXPHD, Charles Poynton and INFECTED for helping learning and continue learning every day.

Now I use ACES in production on numerous projects with a variety of tools. Check the (ACES) note on the recent projects page that I added.

Check the IMDb page for productions that used already ACES.

On the following pages I want to present some steps for helping learning and understanding ACES that I worked through in the last years with a great help of Sönke Heuer and INFECTED and Alexander de Lukowicz.

This is “Learning ACES” with Nuke, Flame, Resolve, Blender, Maya, Affinity Photo and a little Krita.


1.1. Nuke – Standard sRGB/3D-LUT vs. ACES 1.0.1
2.1. Linear Ramps and Curves and ignoring Colors.
3.1. Using Open Color IO in Blender vs. Filmic look and finding the way into ACES.
1.4. Setup Blender 2.8 to work with ACES 1.1 using Open Color IO.