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Apply 3D-LUTs in Flame and Nuke in ACES

Just some days ago I found a question in the facebook Logik group about how to apply a preview look LUT in flame when working in ACES. I had to do this already sometimes, so I could help out amongst others, but for sure I will forget about it in the next weeks and won’t be able to find it when I need it again. So I put together the working steps that are needed to do the same in Nuke and pointed out some obvious limitations with 3D-LUTs in ACES.

Another article for in the menu Learning ACES:
2.6.1. Apply 3D-LUTs in flame and nuke