This month there were some small jobs, helping out here and there for Mercedes EQS, AboutYou, Vaillant, Zalando and Deutsche Post/DHL.
Blender 2.93 and ACES 1.2 – Update of the setup page
It was time to update the Blender & ACES page. The blender development is so fast and new versions are coming out more frequent now. I try to check old bugs and limitations from time to time. That’s why I rendered some images again with the new version and restructured the setup page for Blender & ACES.
Photoshop and ACES are not easy to bring together. Photoshop is a display referred tool while the ACES framework uses a scene referred approach. On many projects I am using Photoshop for retouch and cleanup work of still images while the comp is happening in ACES with Nuke or Flame.
A convenient way is to use the Photoshop Proof Setup as a view transform while retouching log encoded images.
The menus of this site were getting too crowded with entries over time. I rearranged some of the menu points and brought three topics up on the main menu structure:
- Learning ACES
- Understanding ACES
I hope in this way the site is easier to navigate again.
After a quiet January without any project, here is the first project of 2021 for Deutsche-Post and DHL. The main task was to “paint” the building outside yellow and slightly altering the age of the actor in one shot plus some display inserts. A fun one week job.
The second project for the month was for MeinAuto.de, a leading online-portal for new cars. I overlooked the whole project in post at Infected.digital, setup comps for first approvals, and comped a bit myself.
One of the longest projects I have ever worked on: The VW project for the new ID.4 started in November 2019 and I worked on it (with a long corona pause) until July 2020. The project contains two campaigns for two versions of the car. The format mix of 25 & 50 fps on the shoot and later in post-production was a big issue. Delivery formats ranged from UHD 50 fps, over HD 25fps to countless social media formats in 25 fps.
A more detailed look into photographs of a colorchecker.
This latest article took long to write. Up to now I always used my colorchecker (A.) as intended and it was helping my efforts to exposure balance HDRIs to background plates. After all the working steps I could add a 3D render into the background plate successfully (Z.). So do I have a working pipeline from A-Z? Yes! Do I understand it? No.
So this time I focussed only on the colorchecker itself. I made a lot of pictures of the colorchecker with different exposures and lighting conditions and examined the image results in with the help of the color management system ACES. Although it is obvious that I examine the image results with my eyes, I am still learning what these results actually mean.
If you are still interested, please continue with the article:
“Checking the Colorchecker“
The last project of the year. The tasks for this job included set supervision, team lead and nuke comp and flame online. Other recent work can be found here.
This site got updated to the latest default WordPress theme “Twenty Twenty-One”. Hope you like it.
When I think back what sites I visited the most in 2020 (related to nerdy stuff), where I spent the most of my “free” time reading, learning and participating, I came up with this small list of links:
- Learning about Color
- https://hg2dc.com – Troy Sobotka
- https://www.rockflowers.net – Cédric Lejeune
- Learning Blender
- https://www.blenderguru.com – Andrew Price
- Learning about HDR
- http://www.lelabodejay.com – Jean Antoine Lacolle
Thanks to all for sharing so much knowledge. I am looking forward for a new, exiting and healthy year 2021.
I got my hands on an iPhone 12 (non Pro) and had to try immediately the new HDR mode in 4K@30fps. On my iPhone 11 ProMax the result looks quite good, on an 2020 iMac27 the quality of the video looks not that great.
Click on the Vimeo link and compare the image brightness of the photo vs. the video (works from iPhone X upwards on Safari).