Blender 4.0 will be shipping with a new OCIOv2 config. In addition to Blender FILMIC there will be a newer view transform called AgX. As Blender 4.0 is still in an alpha stage, the defaults in the color management area are a bit strange at the moment (3rd of September 2023).
Here is a little guide how to set some of the settings to avoid running into troubles.
During a two weeks summer break in Seville I took the time to study a bit of 3D rendering background. I found a YouTube playlist from the Technische Universität Wien about the topic: “TU Wien Rendering / Ray Tracing Course“. The course is super interesting, great that this kind of knowledge is available for free.
I am subscribed already for quite some time to the channel “Two Minute Papers” from Károly Zsolnai-Fehér and enjoyed some of his short videos.
I also watched some videos about the Mitsuba 3 renderer.
I used that renderings to generate some comparison videos for the discussions on the ACESCentral thread. I wanted to see these renderings through different image formation pipelines like ACES 1.2, ACES 2.0 dev035, ARRI Reveal, Baselight’s T-Cam and AgX in SDR and HDR.
I also found another video on YouTube called “Practical Aspects of Spectral Data in Digital Content Production – SIGGRAPH 2022”. This is very technical.
Already before the holidays I found this presentation called “The Full Spectrum of Virtual Production“. Some of the concepts are explained in the Siggraph video as well.
In this blog post I wanted to see how I need to set Resolve on my iMac so that the image that I see in the Resolve viewer looks the same when I export a Pro Res file of the timeline and view it in Quicktime. And I explored the next steps that are necessary to see the same image in Safari on the YouTube page.
The second part is finished as well: Switching gears from sRGB to Rec.709-A. At the end I tested the new “Remote Monitoring” feature in XDR reference mode as well.
Somehow I was not finished yet, therefore I continued with FCPX and even did a round-trip back to Resolve again. Fine the third part of this series here.
For one of the first projects in 2022, in February I was attending a shoot for a Bosch/Markenfilm/Infected.digital production for 10 days in Prague as the VFX supervisor. The project is finally out now on Social-Media and YouTube.
I thought it’s time for a new chapter on the website again. The chapter is called “Numbers and (their) meaning” when working with digital (image) files.
The page “1.2.5. DPX log encoding limits” was a bit outdated, so I updated the page with the help of Nuke 14 and the new OCIOv2 configs for ACES 1.3 that ship with it.
The new LogC4 format from ARRI is included as well as two BlackMagicDesign camera encodings that are finally available via OCIOv2.
Today I switched to the new WordPress Theme for next year “Twenty Twenty Three”. In the upcoming days I need to check all the pages for problems and inconsistencies. I hope not too much is broken.
At the same time I reorganise the menu structure. The menus were too long and depending on the screen very hard to reach.