new article: Working colourspace implications


I am happy to have finished another article that was long in the making. I even had to stop working on it and finished the article One scene – many images before. But somehow it made sense, because this article was still also in the middle of some thought processes.

But here is now the new article “Working colourspace implications“. It is another lengthy article for the new section “Exploring (HDR) displays“.

The idea is always first to look from display output to the working colourspace. I try to use a well known colourspace with well known display related primaries first and then climb up to bigger and wider colourspaces and different display rendering transforms.

Please continue to read 3.6. Working Space implications.