Brylka – TooDee – PanicPost


  • new article: Working colourspace implications

    I am happy to have finished another article that was long in the making. I even had to stop working on it and finished the article One scene – many images before. But somehow it made sense, because this article was still also in the middle of some thought processes. But here is now the […]

  • OCIO v2 – 1.0.0 available

    This evening I saw on that the download for OpenColorIO-Config-ACES 1.0.0 is available now. I updated the article Blender 3.4 alpha & OCIO v2 accordingly and I will start soon to do some tests in Blender and Nuke. The ACES 1.2 release candidate is the last version that will be available for the OCIOv1 […]

  • HDR-holiday cleanup

    Autumn is here and so there will be soon new Apple OS versions. In the upcoming weeks there should be coming the MacOS Ventura and the iPad 16.1 releases. Of course I will do some HDR tests once the updates are available. In the meantime I cleaned up the subdomain and the HDR-Gallery pages. […]

  • One Scene – many images

    comparison of different view transforms / display rendering transform / output device transform Beginning of this summer I started an article, but somehow it was never finished. I added lots of images, but the context was missing. Now I revisited the article and finished it up. I took just one simple rendering from Blender and […]

  • projects: June-August 2022

    This summer I worked on some nice projects at My role was comp lead and I did the online on flame on all projects and additional comps in Nuke. Ebay – That’s you! McDonald’s – Happy Meal – The Smurfs Peloton – Member Stories – Erika & Melanie A full list of all the […]

  • Red Star on Cyan (part 4)

    One image – four blog posts and one and a half years later. I think I can finish looking at this image for a while now. I finished part four of a series of blog post that I thought would fit into one post initially. But the deeper I peeked into the issues with this […]

  • Blender 3.2 update

    Blender 3.2 is out and has a lot of new features. One of them is the color space override in the Scene/Output section. This was a good opportunity to test out a little scene that I have set up. So you could view the left image in Blender … …but actually render out the right […]

  • Holiday updates

    I thought it was time to finally switch the WordPress theme of this site to the new default theme “Twenty Twenty-Two”. I find the overall look is a bit cleaner but I struggle still a lot with the new menu structure. I do not find it intuitive at all. Also some effects in galleries of […]

  • Instagram supports HDR content in Reels?

    Some days ago I got a message from my fellow HDR nerd friend Finn Jäger (REPLAYBOYS). He found an Instagram Reel that shows brighter contend as usual. This is the start on HDR content on Instagram? After testing around a bit, I think Instagram supports only HLG encoded content at the moment. I tried PQ […]

  • Red Star on Cyan

    “Available” now in Display P3, HDR and Rec.2020 I finished the second blog post for the new section “Exploring HDR Displays“. When you can see a difference in the following two images, then please continue reading the new post “Wide Gamut and HDR”. If not, then… also read it 🙂 Plus, the journey continues beyond […]