Category: Nerd stuff
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HDR-holiday cleanup
Autumn is here and so there will be soon new Apple OS versions. In the upcoming weeks there should be coming the MacOS Ventura and the iPad 16.1 releases. Of course I will do some HDR tests once the updates are available. In the meantime I cleaned up the subdomain hdr.toodee.de and the HDR-Gallery pages.…
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One Scene – many images
comparison of different view transforms / display rendering transform / output device transform Beginning of this summer I started an article, but somehow it was never finished. I added lots of images, but the context was missing. Now I revisited the article and finished it up. I took just one simple rendering from Blender and…
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Red Star on Cyan (part 4)
One image – four blog posts and one and a half years later. I think I can finish looking at this image for a while now. I finished part four of a series of blog post that I thought would fit into one post initially. But the deeper I peeked into the issues with this…
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Blender 3.2 update
Blender 3.2 is out and has a lot of new features. One of them is the color space override in the Scene/Output section. This was a good opportunity to test out a little scene that I have set up. So you could view the left image in Blender … …but actually render out the right…
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2022 – new section and new articles on the horizon
Happy new 2022! In my WordPress site I have several topics that I started in 2021 but I was not able to finish. I am looking forward to present them hopefully in the near future. The new topics are not directly related to ACES, that’s why I created a new section called “Exploring HDR displays”…
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HDR.toodee.de
got a small update. With the new versions of the operation systems MacOS Monterey and iOS 15 I need to check again on which devices HDR is supported. There are some strange changes.For example I could always show my demo files on the iPhone 11 Pro. Now I got a new iPhone 13 Pro and…
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in between projects
Blender 3.0 lighting tests, converting a finished drone footage trailer from SDR to HDR in FCPX and filming with the new iPhone 13Pro in the ProRes format. Blender 3.0 entered the beta phase, so I thought it is time to update the Blender and ACES 1.2 page. I found a Blender lighting tutorial video on…
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holiday links
At the end of my holidays I like to share a list of links of pages and articles that I read, and some videos that I watched or re-watched to learn while relaxing in the south of Spain in my favorite city of Seville. Be aware, it is getting nerdy 🙂 OCIO, Display Transforms and…
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Blender & ACES update
Blender 2.93 and ACES 1.2 – Update of the setup page It was time to update the Blender & ACES page. The blender development is so fast and new versions are coming out more frequent now. I try to check old bugs and limitations from time to time. That’s why I rendered some images again…
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Photoshop & ACES
Photoshop and ACES are not easy to bring together. Photoshop is a display referred tool while the ACES framework uses a scene referred approach. On many projects I am using Photoshop for retouch and cleanup work of still images while the comp is happening in ACES with Nuke or Flame. A convenient way is to…